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Phoenix Labs' Project Bismuth (Unreleased) - Verdant

Project Bismuth is an unreleased title from Phoenix Labs. I was brought into the project in 2023 to establish a style and to design all the many different areas the game has. My major contribution was to help the level design and 3D environment team with many different ideas. All images are published with permission from Phoenix Labs.

This page in particular is dedicated to the Verdant area.

The initial exploration was heavily inspired by Roman gardens of old.

The initial exploration was heavily inspired by Roman gardens of old.

Here I explored the idea of adding verticality to an otherwise static and flat map. The game would not have moving platforms, but it was still neat to suggest the idea of one.

Here I explored the idea of adding verticality to an otherwise static and flat map. The game would not have moving platforms, but it was still neat to suggest the idea of one.

Look development of the giant tree trunk that will sprawl all across the map.

Look development of the giant tree trunk that will sprawl all across the map.

Look dev of how the grass and dirt path could look.

Look dev of how the grass and dirt path could look.

Another look dev of a walkable giant tree trunk.

Another look dev of a walkable giant tree trunk.

Early exploration of what the Gardens could look like. The team really liked the idea of a bunch of roots merging into one to create a natural bridge.

Early exploration of what the Gardens could look like. The team really liked the idea of a bunch of roots merging into one to create a natural bridge.