Website powered by
Ken Darmadi
Ken Darmadi
Concept Designer
Bali, Indonesia

Summary

I am a concept designer based in Bali, Indonesia who has a decade of experience in the games industry.
Some notable studios I have worked with are Valve, SEMC, Phoenix Labs, Gunfire Games, and West Studio.

My specialties are stylized visual development and environment design, despite that I am able to adapt to a wide range of styles depending on the needs of the project. I love coming up with unique ideas and developing creative visuals that has a lasting appeal.

Skills

Concept ArtConcept DesignEnvironment DesignVisual DevelopmentLook DevelopmentSketchingDrawingProp Design

Experience

  • Freelance Concept Artist at Gunfire Games
    August 2024 - Present

  • Freelance Concept Artist at Phoenix Labs
    April 2022 - May 2024

  • Freelance Concept Artist at Super Evil Megacorp
    July 2019 - May 2024

  • Freelance Concept Artist at Gunfire Games
    October 2020 - June 2022

  • Freelance 2D Artist at GameArtBrain - Creation & Consulting
    March 2018 - September 2019

  • Founder, Creative Director at Arrah Studio
    March 2018 - Present

    Multiple clients such as Super Evil Megacorp, Gunfire Games, Valve Softare, West Studio, Game Art Brain, and Teritori Design (contracted under Polygon Picture).

  • Contract Concept Artist at Viva Fantasia Animation
    October 2017 - January 2018

    - Tasked to bring the Director’s visions to life while also adding unique ideas to it.

    - World-building and design exploration for the multiple environments.

    - Character design exploration.

  • Art Director at Critical Forge
    Jakarta, Indonesia
    March 2016 - August 2017

    - Established the general look and design language of the world in and out of the game. Direction and concept including characters, creatures, various races, architecture illustrations, graphic elements, UI elements.

    - Worked closely with multiple departments and acted as a bridge for the Art Department to be able to discuss, create solutions, and overcome technical and/or game design problems.

  • Concept Artist at Batavian Studio
    Jakarta, Indonesia
    February 2015 - January 2016