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Phoenix Labs' Project Oni (Unreleased) - Sky Tower

Project Oni is an unreleased title from Phoenix Labs. I was brought into the project in 2022 to design the initial look and feel of the gameplay map. I also contributed in designing props and backgrounds. All images are published with permission from Phoenix Labs.

The Sky Tower was the first map I had to visualize. The art director wanted a very lavish arena set in a futuristic Neo Mexico. The idea was that multiple skyscrapers were being connected to create a viewing deck that has now been used as a game arena.

Due to the nature of the angle the game camera operates at, the director wanted to really push the verticality of the vista. I explored the time of day as well.

Due to the nature of the angle the game camera operates at, the director wanted to really push the verticality of the vista. I explored the time of day as well.

Some props for the arena. We were going for a softer look instead of the typical edge a lot of futuristic sci-fi concepts has. The game was supposed to be some kind of sport instead of a deathmatch.

Some props for the arena. We were going for a softer look instead of the typical edge a lot of futuristic sci-fi concepts has. The game was supposed to be some kind of sport instead of a deathmatch.

Designing a Quetzalcóatl statue in a modern setting with modern materials as support.

Designing a Quetzalcóatl statue in a modern setting with modern materials as support.

The background vista was done by Envar Studio. I had to butcher it for visdev.

The background vista was done by Envar Studio. I had to butcher it for visdev.