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Catalyst Black - Hydra

Work done for Catalyst Black, a top-down mobile shooter from Super Evil Megacorp. I have been involved with the look development of the project since the late 2019. Eduardo Gonzalez guided me through the whole project and it was an amazing experience working with him to craft the look of the entire game.

For this map specifically, Iosu was also tasked to come up with his own perspective of creative ideas. In the end, the computer structure is like a meld of our ideas and the cable end is his design.
https://www.artstation.com/eduardogonzalez
https://www.artstation.com/iosupalacios

Exploring a new type of structure for the game. This set is like an ancient computer.

Exploring a new type of structure for the game. This set is like an ancient computer.

Here's a view without all the wild grass coverings.

Here's a view without all the wild grass coverings.

The stone disks underneath are supposed to rotate whenever a team deposits a catalyte.

The stone disks underneath are supposed to rotate whenever a team deposits a catalyte.

Cable to transmit catalyte power over to...

Cable to transmit catalyte power over to...

...the cannons!

...the cannons!

Trees heavily affected by catalytes.

Trees heavily affected by catalytes.

Circle...

Circle...

...or diamonds?

...or diamonds?