Had an idea in mind of a hut hidden behind roots and plants. Why do they have to hide it? What if, deep in the jungle, lurks massive beasts and to survive, the settlers have to carefully hide their tracks. I pictured it as some kind of a side-scroller metroidvania type of game, where the main character lands on this planet and has to find a way to get back home (kinda cliche). It's not too design heavy as I wanted something I can comfortably do in my spare time, but I had fun thinking about ways the hut can be assembled (which you can see in the collection of sketches and progress shots).